

Should be comparable to Fifteen), higher with Claymore Prototype Capable of harming and decapitating Headhunter, who can survive her suicide vest.

The Prism Sword causes the blood of his enemies to be in random colors), Energy Projection (Sword of Masters), Flight (Constantly swinging the Savant Knife allows him to remain airborne), Fire Manipulation (Phoenix Edge, Flamethrower, Molotov Cocktail), Explosion Manipulation (Remote Bomb, Molotov Cocktail), Smoke Manipulation (Smoke Grenade)Īttack Potency: Wall level (Can easily cut down crowds of people, bisect his victims, and throw objects such as potted plants and pistols hard enough to kill. Defeated The Psychiatrist within his own mind), with equipment he can get Blood Manipulation (Minor. Headhunter, a Null of an inferior class, can remember Subject Zero's deaths), Resistance to Precognition (Nulls entering combat with each other can often force each other's precognition to short out), Mind Manipulation and Perception Manipulation (Despite being woefully under dosed on Chronos and suffering severe withdrawal by the end of the game, is able to function well enough to kill other experienced null such as Headhunter and assault heavily guarded security bunkers. Like other Null, he is also capable of rewinding time on a whim), Accelerated Development (Able to attain superhuman levels of speed, strength, and combat skill just via training, and quickly rose back to a formidable level even after losing most of his memory), Social Influencing (Can talk his way out of the suspicion of a receptionist even while covered in blood and holding a sword in his hand, and drive V to blind rage with a precog aided speech), Acausality (Type 1. Can play out endless of versions of a given fight before they take place, and take the exact right actions needed to win), Perception Manipulation (As a Chronos user, should be able to slow down his perception of time to allow himself to better react to things), Resurrection and Time Manipulation (Should a Chronos user die, time rewinds back to before they died so long as the drug remains in their bloodstream. Powers and Abilities: Superhuman Physical Characteristics, Acrobatics, Weapon Mastery, Vehicular Mastery, Enhanced Senses, Stealth Mastery, Martial Arts, Attack Reflection, Precognition (As a Chronos user, able to see into the future with extreme clarity.

#KATANA ZERO HEADHUNTER SERIAL#
Name: Subject Zero (or just Zero for short), NULL Zero, "The (False) Dragon", true name unknown/nonexistentĪge: 22 physically,Mentally older(Apparently using the power to rewind time a lot makes his mind what follows in time, but not his body, since according to him, he has been in the war for 28 years, even though it was not long)Ĭlassification: Executor Class Gamma NULL, Assassin, Chronos user, Serial Killer A diagnosed psychopath and relentless killer, Zero is an extremely dangerous combatant who could as easily cut down entire warehouses of combatants as he could enjoy a cup of tea in his shabby apartment. After suffering some form of head trauma and subsequent memory loss, he found himself working to cover up the NULL project as a contract killer employed by a government agent, with this job causing him to delve deeper into the circumstances behind his own existence and ultimately defy his orders. He fought along side Fifteen in the Cromag War, where they destroyed whole villages of people. As part of the Gamma NULL program, he was inundated with the combat drug Chronos all throughout his childhood, being raised and trained as a living weapon and little more. He wears a Kimono (commonly mistaken as a bathrobe) and carries a katana.
#KATANA ZERO HEADHUNTER PROFESSIONAL#
Subject Zero, also known as "The Dragon," is a professional assassin found in Katana ZERO.
